Lords Alliance

Welcome to the Lord's Alliance

"I offer you membership in the Lord's Alliance. Think well on this. If you choose to accept, it is no light burden I extend to you. Your place among us has been earned not by noble blood, but by the courage of your actions and your resolute commitment to our ideals. It is of these we will ask even more".

"An ocean of darkness laps at the fragile shore of civilization. We do not wait for it. We do not cower behind walls of sand and timid hope. If we are to survive, you must venture out into that dread sea and eliminate anything that threatens the banner of your liege. No other allegiance may come before that to your homeland — not love for a single soul, nor loyalty to any cause other than our own".

"We seek glory, not safety. We do not trade our honor for selfish gain nor our prosperity for peace. We never retreat before any foe nor waver in the face of any threat. It is our birthright to stand tall, to lead, to go where we will, and to act as we must".

"As an agent of our alliance, you will serve on behalf of that which is greater than yourself, and though you will be called to sacrifice much, the rewards will be greater still. No, your name might not become legend, but your deeds — if the foster the security of our homeland — these will endure forever."

The Lords’ Alliance is a coalition of rulers from cities and towns across Faerûn (primarily in the North), who collectively agree that some solidarity is needed to keep evil at bay. The rulers of Waterdeep, Silverymoon, Neverwinter, and other free cities in the region dominate the Alliance, and every lord in the Alliance works for the fate and fortune of his or her own settlement above all others. The agents of the Alliance include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty, and are trained in observation, stealth, innuendo, and combat. Backed by the wealthy and the privileged, they carry quality equipment (often disguised to appear common), and spellcasters tend to have a large number of scrolls with communication spells.

To seek out and destroy threats to their homelands, agents of the Lords’ Alliance must be highly trained at what they do. Few can compare to their skills in the field. They fight for the glory and the security of their people and for the lords who rule over them, and they do so with pride. However, the Lords’ Alliance can only survive if its members “play nice” with one another, which requires a certain measure of diplomacy. Rogue agents within the Lords’ Alliance are rare, but defections have been known to occur.

BELIEFS

► If civilization is to survive, all must unite against the dark forces that threaten it.
► Ensure the safety and prosperity of cities and other settlements of Faerûn.
► Glory comes from protecting one’s home and honoring its leaders.
► Proactively eliminate threats to the established powers.
► Bring honor and glory to one's leaders and one's homeland.
► Maintain a strong coalition against the forces of disorder.
► The best defense is a strong offense

GOALS
To ensure the safety and prosperity of the cities and other settlements of Faerûn by forming a strong coalition against the forces that threaten all, eliminate such threats by any means necessary whenever and wherever they arise, and be champions of the people.

Ranks

Rank One — Cloak
Rank Two — Redknife
Rank Three — Stingblade
Rank Four — Warduke
Rank Five — Lioncrown

Lords Alliance

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